Call of Duty: Modern Warfare 3
Reviewer: GTL Admin
Release Date: 11/22/2011
Developer: Infinity Ward
Fri 13 May 11
Killstreaks have been redesigned, new game modes are being introduced, and a gun progression system evolves your weapons over time. Along with new perks, 16 maps and enhanced private match customization, multiplayer has been completely re-balanced and polished into the most intense and rewarding experience possible.
Killstreaks have been transformed into Pointstreaks, now rewarding players both for landing kills and completing objectives. Additionally, they have been broken up into three different categories, known as Strike Packages:
Pointstreaks within this package chain together and deal direct damage. It includes classics like the Predator Missile and Attack Helicopter. Your streak resets on death.
Pointstreaks within this package do not chain, focusing instead on surveillance and disruption. Your streak does not reset on death.
Pointstreaks within this package are designed for advanced players. Rewards come in the form of additional perks for optimal performance. These perks last until death.
Weapons now rank up through use, unlocking additional attachments, reticules, camos and the new proficiency category. Weapon Proficiencies allow you to specialize your weapons with helpful attributes, such as Kick for reduced recoil and Impact for deeper penetration through hard surfaces.
All sixteen maps have been optimized for natural movement and intense combat. Each environment presents its own strategies and challenges, and a diverse collection of locales keeps every match fresh and interesting.
Along with the return of the fan favorites, several new game modes have been introduced. Collect dog tags from killed players in Kill Confirmed mode and prevent the other team from grabbing yours. In Team Defender mode, grab the flag and protect the flag carrier to increase your team’s score. Along with six new private match modes, multiplayer opens up a variety of entirely new scenarios